﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;
//using BenevolentSunData;

namespace BenevolentSunData
{
    public class WallCell : Cell
    {
        
        public WallCell()
        {
            ModelName = "Models/floor2";
            DiffuseColor = new Vector3(0.0f, 0.0f, 0.0f);
        }

    }
}
